INDIVIDUAL WORKSHOPS

INDIVIDUAL WORKSHOPS

 

 

 

 

 

 

 

 

 

 

 

 

 

WORLD-BUILDING WORKSHOP.

This intensive 3-week workshop equips participants with essential worldbuilding skills in Unreal Engine, covering terrain sculpting, material painting, procedural tools, optimization, and dynamic lighting. Attendees will harness cutting-edge technologies like Nanite and Lumen for high-fidelity visuals while designing and optimizing expansive digital landscapes. Designed for game developers, environment artists, filmmakers, and architects, the course provides hands-on experience using industry-standard tools such as Quixel Megascans and SpeedTree. A basic understanding of Unreal Engine is recommended.

Learning Language: Choose to learn in Arabic or English
Learning type: Online live class

Duration: 3 - Week

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WORLD-BUILDING WORKSHOP.

This intensive 3-week workshop equips participants with essential worldbuilding skills in Unreal Engine, covering terrain sculpting, material painting, procedural tools, optimization, and dynamic lighting. Attendees will harness cutting-edge technologies like Nanite and Lumen for high-fidelity visuals while designing and optimizing expansive digital landscapes. Designed for game developers, environment artists, filmmakers, and architects, the course provides hands-on experience using industry-standard tools such as Quixel Megascans and SpeedTree. A basic understanding of Unreal Engine is recommended.

Learning Language: Choose to learn in Arabic or English
Learning type: Online live class

Duration: 3 - Week

 

 

 

 

 

 

 

 

 

 

 

 

 

 

METAHUMAN WORKSHOP.

This one-week MetaHuman workshop in Unreal Engine guides participants through character creation, customization, animation, and real-time integration. Starting with MetaHuman Creator, they will design and import high-quality digital humans into Unreal Engine, progressing to rigging, motion capture, and animation techniques using tools like Live Link and Control Rig. Mid-week, they will refine facial expressions, body animations, and cinematic sequences with Unreal’s Sequencer and Animation Blueprints. The final sessions focus on virtual production, AI-driven interactivity, and real-time rendering, culminating in a capstone project where participants create an interactive or cinematic scene with MetaHumans. Ideal for game developers, filmmakers, and digital artists, this workshop provides essential skills for next-gen character development.

Learning Language: Choose to learn in Arabic or English
Learning type: Online live class

Duration: 1 - Week

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

METAHUMAN WORKSHOP.

This one-week MetaHuman workshop in Unreal Engine guides participants through character creation, customization, animation, and real-time integration. Starting with MetaHuman Creator, they will design and import high-quality digital humans into Unreal Engine, progressing to rigging, motion capture, and animation techniques using tools like Live Link and Control Rig. Mid-week, they will refine facial expressions, body animations, and cinematic sequences with Unreal’s Sequencer and Animation Blueprints. The final sessions focus on virtual production, AI-driven interactivity, and real-time rendering, culminating in a capstone project where participants create an interactive or cinematic scene with MetaHumans. Ideal for game developers, filmmakers, and digital artists, this workshop provides essential skills for next-gen character development.

Learning Language: Choose to learn in Arabic or English
Learning type: Online live class

Duration: 1 - Week

 

 

 

 

 

 

 

 

 

 

 

 

 

REALTIME VFX WORKSHOP.

This intensive 3-week workshop provides a comprehensive understanding of real-time VFX in Unreal Engine, covering fundamental techniques, advanced effects, and industry best practices. Participants will explore materials, shaders, and Niagara particle systems, progressing to complex effects like explosions, fluid simulations, and interactive gameplay-driven VFX. They will also learn optimization techniques, advanced rendering, and cinematic sequencing. The workshop culminates in a final project where attendees create a portfolio-ready VFX sequence, equipping them with professional skills for gaming, film, and interactive media.

Learning Language: Choose to learn in Arabic or English
Learning type: Online live class

Duration: 3 - Week

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

REALTIME VFX WORKSHOP.

This intensive 3-week workshop provides a comprehensive understanding of real-time VFX in Unreal Engine, covering fundamental techniques, advanced effects, and industry best practices. Participants will explore materials, shaders, and Niagara particle systems, progressing to complex effects like explosions, fluid simulations, and interactive gameplay-driven VFX. They will also learn optimization techniques, advanced rendering, and cinematic sequencing. The workshop culminates in a final project where attendees create a portfolio-ready VFX sequence, equipping them with professional skills for gaming, film, and interactive media.

Learning Language: Choose to learn in Arabic or English
Learning type: Online live class

Duration: 3 - Week

 

MEET YOUR INSTRUCTOR

 

MAHMOUD ALKAWADRI

Founder of NOETA Academy, Mahmoud Alkawadri is a multilingual CGI/Realtime Artist, Architect, and Educator with 19+ years of experience across VFX, gaming, animation, and architectural visualization.

Trained in architecture (Damascus University, TU Berlin) and digital art (Arena Animation), he honed his VFX skills through a two-year mentorship with Emmy-winning artist Allan McKay. Mahmoud teaches 3D real-time, Unreal Engine, and AI. An Unreal Engine Authorized Instructor and curriculum designer, he also partners with Epic Games, Incas Training, and Vertex School, teaching animation, virtual production, game development, and archviz. He has provided professional training at Wave Academy, Indisoft, and Deutsche Welle.

MEET YOUR INSTRUCTOR

 

MAHMOUD ALKAWADRI

Founder of NOETA Academy, Mahmoud Alkawadri is a multilingual CGI/Realtime Artist, Architect, and Educator with 19+ years of experience across VFX, gaming, animation, and architectural visualization.

Trained in architecture (Damascus University, TU Berlin) and digital art (Arena Animation), he honed his VFX skills through a two-year mentorship with Emmy-winning artist Allan McKay. Mahmoud teaches 3D real-time, Unreal Engine, and AI. An Unreal Engine Authorized Instructor and curriculum designer, he also partners with Epic Games, Incas Training, and Vertex School, teaching animation, virtual production, game development, and archviz. He has provided professional training at Wave Academy, Indisoft, and Deutsche Welle.

FAQ

FAQ